Windows Icons

December 6, 2009
Tutorials

[ This tutorial applies to using Code::Blocks for C++. Also, isn't it about time you upgraded to SFML? I know I did. Man, it's great. ]

I’m sure you would like to make a fancy icon for your game. It’s better than the bland generic one. Fortunately, this is a pretty easy trick.

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Tools of the Trade

July 5, 2009
Tutorials

Note: This tutorial is about freeware I use for games development. I’m not gonna discuss libraries like Allegro or FMOD, nor will I talk about frameworks (like BOX2D.) I’ll save that for another day.


Every avid gamer eventually dreams beyond the confines of his joystick. You take a look at the indie games around you and realize… you want to do something too!

Oh sure, nothing too serious. Making big-budget games takes a team of professionals and you’re just one lone gunman without any backup. And worse? You don’t have any money.

Don’t panic! There is a lot of software out there made for paupers like you. Today, I’d like to outline my most favourite programs. I haven’t a dime to my name, so you can trust that everything I use is open-source or at least very free. Let’s take a look.

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