Make Your Own Font!

August 16, 2009
Tutorials

This article shows you how to make your own custom font for your game. I’m going to assume that you don’t have a library that already does this (like Allegro) or your library does it very poorly (like Allegro.) This isn’t about making your own TTFs or anything like that. You’ll be designing a custom-made font as a single image (specifically a PNG done in Paint.NET or your favourite paint program) and then printing strings in OpenGL by using your font like any other tile map.

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